Skip to content
Alekhya
DocsLayers

Adjustment Layers

Adjustment layers hold no content of their own; their effect stack applies to everything composited below them, including the paper.

Reference

Panel
Layers

An adjustment layer holds no content. In place of strokes it carries an effect stack, and that stack applies to everything composited below it rather than to artwork of its own. It is the way to grade, blur or tint a whole scene at once without touching any individual layer, and to keep that grade editable afterward.

Layers composited above an adjustment layer are unaffected by it. This is what makes the position of an adjustment layer meaningful: it divides the stack into what it adjusts and what it does not.

Creating one

Open the Layers panel

From the menu bar, Layer ▸ Show Layers.

Choose Adjustment layer from the + menu

The item is on the Layers panel's + menu. There is no menu-bar equivalent. The layer is named Adjustment 1, Adjustment 2, and so on, and is added at the top of the panel.

Add effects

The Effect Controls panel opens automatically with the new layer selected. Use Add effect to build the stack. The canvas is read-only while the panel is open; close it to draw again.

An adjustment layer with an empty effect stack does nothing at all. It is not a no-op that tints or dims — it is skipped entirely until at least one effect is on it.

Nothing in the layer row marks a layer as an adjustment layer. Its row shows a depth number like any plane layer, so the name you leave it with is what identifies it in the stack.

What "below" means

Adjustment layers are order-dependent, and the order that governs them is the composite order, which is not the same as the reading order of the panel.

The scene composites farthest-first by depth. "Below" therefore means greater depth — farther from the camera — and not merely "lower down the panel". Where two units share the same depth, the one nearer the top of the panel composites last, and so composites on top.

A new adjustment layer is created at depth 0 and inserted at the top of the panel. In a shot using the default three planes — Foreground at depth 0, Midground at 450, Background at 1200 — a fresh adjustment layer shares depth 0 with Foreground. Because it sits at the top of the panel it composites last among the depth-0 units, and so it adjusts the foreground, the midground and the background together.

The consequence to remember: a layer at a negative depth composites after the adjustment layer and escapes it entirely. If artwork is not being adjusted as expected, its depth is the first thing to check.

The paper is included

"Everything below" includes the paper — the shot's background fill. The paper is laid down before any layer composites, so it is part of the scene the adjustment layer's stack reads.

This surprises people, and it is worth being concrete. An Invert on an adjustment layer inverts the paper along with the artwork, turning a white background black. A Fill covers the entire frame, paper included, rather than only the artwork below it. A Gaussian Blur has a flat paper to blur into at the edges.

Where you want an effect to reach only one layer's artwork, put the effect on that layer instead of on an adjustment layer. The exception to the paper rule is a render with a transparent background, where no paper is drawn at all — see rendering.

Controls

OpacitySlider0–100100%

Mixes the adjusted scene back over the unadjusted one. At 100 the adjustment applies in full; at 0 it is invisible; at 50 the result is half-way between the scene with the stack applied and the scene without it. This is the way to dial back a grade that is too strong without editing every effect on it.

VisibilityEye toggleOn

The eye on the layer row switches the whole adjustment off, which makes it a convenient before-and-after comparison.

Effects on the stack apply from the top card down — the topmost effect in the Effect Controls panel runs first, and each one after it reads the result of the last. Reordering the stack with the card chevrons therefore changes the outcome.

Only opacity and visibility apply

An adjustment layer is composited over the scene it has adjusted at Normal, honouring its opacity and its eye toggle. Its other layer properties take no part on this path: its blend mode, mask, mask link, sub-layers, surface and space do not affect the result. Reach for the layer's opacity, not its blend mode, to control how strongly the adjustment reads.